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Documentation Author: Niko Procopi 2019 This tutorial was designed for Visual Studio 2017 / 2019 If the solution does not compile, retarget the solution to a different version of the Windows SDK. If ...
This is a mirror of the OpenGL Textures tutorial, but geared toward LibGDX users, and thus a little "higher level." After reading through this, it would be good to read the OpenGL and NIO Buffers ...
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