A lightweight Kotlin multiplatform framework for OpenGL ES and EGL management based on object-oriented components, inspired by Google's Grafika.
Abstract: We present a software framework that facilitates the development of OpenGL applications utilizing the limited GPU capacities of a portable client in combination with the high-end rendering ...
OpenGL and DirectX represent a schism in the graphics world, one that has hampered development at times, and fostered it at others. There are new developments coming, and the schism appears to be ...
GitHub

qt_opengl_framework.cpp

connect(ui.actionUniform_Quantization, SIGNAL(triggered()), this, SLOT(OnQuant_Uniform())); connect(ui.actionPopulosity, SIGNAL(triggered()), this, SLOT(OnQuant ...