For OpenGL 2 capable hardware, these new extensions are provided: * ARB_texture_swizzle (also in core OpenGL 3.3) * ARB_sampler_objects (also in core OpenGL 3.3) * ARB_occlusion_query2 (also in core ...
This driver is aimed at developers to start coding to the new OpenGL 3.0 and GLSL 1.30 features. These features are not enabled by default. They can be enabled using ...
NOT FOR DIRECT USE. Automatically generated cache package. Open Graphics Library (OpenGL)[3][4][5] is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D ...
NOT FOR DIRECT USE. Automatically generated cache package. Open Graphics Library (OpenGL)[3][4][5] is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D ...
The Khronos Group have used the GDC to launch the latest version of the OpenGL specification - and it brings some impressive new features to the table. As reported over on Ars Technica, perhaps the ...
The system requirements for the OS X 10.8 (Mountain Lion) developer preview released last week indicated that quite a few "modern," 64-bit capable Macs would not be ...
First person shooter godfather John Carmack has revealed that he now prefers DirectX to OpenGL, saying that 'inertia' is the main reason why id Software has stuck by the cross-platform 3D graphics API ...