A tiny real-time 2D multiplayer playground built with React, Supabase Realtime and HTML5 Canvas. Each player controls a 4×4 pixel square which is synchronised across all connected browsers instantly.
This is a 2D multiplayer game built in Unity using Netcode for GameObjects and Unity Gaming Services. It features a host-client architecture where one player acts as the host (server + player), and ...
Sonic Superstars is a very different entry to the classic Sonic series than its most recent game, Sonic Frontiers. This title is bringing everyone's favorite blue hedgehog back to his roots in a ...
Team 17 and London-based indie developer Dlala Studios are teaming up on 2D multiplayer brawler Overruled, due out later this year. It's being described as "Worms-like" by Team 17 and sounds a bit ...