It seems that in the WebGPU Renderer , the mesh's transformation matrix isn't being correctly uploaded to the GPU, whereas everything works perfectly fine in WebGL . I'm working on a 3D software with ...
CUDA OOM during render_utils.render_video (diff-gaussian-rasterization) on A100 40 GB inside Singularity #304 New issue Open adidbdir ...
Abstract: In this paper, we introduce MeshGen, an advanced image-to-3D pipeline that generates high-quality 3D meshes with detailed geometry and physically based rendering (PBR) textures. Addressing ...
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