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Description: Arduino---Joystick-Controlled-Dot-on-LCD This project uses an Arduino, a joystick module, and an LCD display to simulate simple directional control of a point (or cursor) on the screen.
This module will investigate creating an interactive side-scrolling game using an Arduino. It will also provide experience with advanced usage of the 16x2 LCD screen and its scrolling capabilities.
This Arduino project is a classic Snake Game that runs on an LCD display using the LiquidCrystal_I2C library. Players control the snake using input buttons or a joystick, growing the snake by ...
This one’s a bit abstract. Remember those LCD games that became quite popular sometime in the 1990’s? You know, the ones that had only one game, usually a character that could be moved … ...
Interfacing your own hardware with a Java app couldn’t be easier than this example. [Pn] created this proof-of-concept using an Arduino, an analog joystick from a gaming controller, and a few… ...
Arduino unveiled a new preassembled board today, one that includes a variety of sensors and controls already assembled, allowing aspiring game programmers to quickly and easily get up and running ...
Even though games like Infinity Blade can be great fun on the iPhone, there's no getting around the fact that touchscreen-centric, buttonless devices don't offer the best gaming ergonomics. A ...
An Arduino game that uses colorful lights, buttons and an LCD screen to help young students practice learning colors in various languages. The LCD screen prints the name of a color in a designated ...
Arduino announced today a new controller, the Esplora, which includes more prebuilt features and could be a step for Arduino toward a wider segment of the microcontroller market.