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Friedrich A. Kittler, Sara Ogger, Computer Graphics: A Semi-Technical Introduction, Grey Room, No. 2 (Winter, 2001), pp. 30-45 ...
CSCI 1030 - Introduction to Computer Science: Game Design 3 Credits Introduces the design of computer and video games. Students learn the practical aspects of game implementation using computer game ...
OpenGL is a well-known standard for generating 3-D as well as 2-D graphics that is extremely powerful and has many capabilities. OpenGL is defined and released by the OpenGL Architecture Review Board ...
Introduction to basic concepts of geometric computing, illustrating the importance of this new field for computer graphics, solid modeling, robotics, databases, pattern recognition, and statistical ...
In the early days of computer graphics, films were often laughed at for having sloppy and unnecessary visual effects so distracting that it hurt the overall quality. But in recent years, with the ...
Siggraph Asia 2017, the continent's biggest conference and exhibition on computer graphics and interactive techniques, will take place in Bangkok next week.
CSCI 5616: Introduction to Virtual Reality CSCI 5616: Introduction to Virtual Reality Instructor Fall 2018: Dan Szafir Course Objectives This course is designed to introduce students to the field of ...