Unity Technologies, the company behind the cross-platform game engine Unity, announced a new pricing model on Tuesday — and it’s been almost universally condemned by the video game developer community ...
Marc Keever has been writing about video games since 2015. He is an avid fan of horror, sci-fi, and fantasy-themed games of all kinds, He loves covering these genres, indie games, as well as ...
The provider of the game engine Unity is responding to the massive criticism and is withdrawing the runtime fee. Enterprise customers will have to pay more. The runtime fee for Unity announced a year ...
UPDATE: Unity issued another apology today for its Runtime Fee debacle, and outlined the changes it will make to the policy. "We should have spoken with more of you and we should have incorporated ...
Yesterday (Tuesday, September 12), it was announced that the game engine Unity will soon begin charging developers a monthly fee based on the number of installs their games have, in a move that has ...
Unity has shot itself in the foot with its latest monetization scheme to charge devs based on how many times users install their game. Image: Iljanaresvara Studio (Shutterstock) Less than a week after ...
Unless you're a game developer, you probably never thought about the Unity game engine beyond seeing the brand on startup splash screens—at least until last week. That's when the previously respected ...
Hollow Knight. Cult of the Lamb. Moving Out. Untitled Goose Game. Frog Detective. Gubbins. If you're one of the 81 per cent of Australians who play video games, it's likely you've heard of — or even ...
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