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A new version of 3D creation software Blender has introduced Metal GPU rendering for Mac devices equipped with Apple Silicon chips or AMD graphics cards.
The free and open source 3D creation tool Blender this week began testing Metal GPU rendering for its Cycles renderer on M1 Macs running macOS ...
Blender 3.1 now has Metal GPU rendering for Macs with the M1 chip. The app renders up to 2x faster compared to standard CPU rendering.
Get the latest GPU rendering benchmark results in our more up-to-date Blender 3.6 performance article. It’s almost hard to believe, but Blender’s 3.0 version released a full six months ago. With it ...
To greet the launch of the Blender 2.83 release, we loaded up our test rigs to generate fresh performance numbers. For rendering, we're going to pore over CPU, GPU, CPU and GPU, and NVIDIA's OptiX.
Article Page 1 - An API compute introduction GPU Compute render performance review Twenty graphics cards tested with V-Ray NEXT, Indigo and Blender v2.82 Over the past year or so, we have received ...
V‑Ray 7.1 for Blender adds native Geometry Nodes support and a one‑click Cycles material converter, plus OpenPBR and Blender ...
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