Blender is a great tool for creating amazing 3D models, animations and games but UV mapping can be a bit tricky for beginners. UV mapping is the process of applying 2D texture to 3D models. In this ...
Zen UV 5.0 introduces the Touch Tool, Auto Unwrap, Zen Sync, and full support for Blender 4.4, enhancing UV mapping workflows. Hold onto your UV islands, folks! The latest major update to Sergey ...
Blender 4.3 introduces a streamlined UV unwrapping system with a new algorithm, promising faster workflows for 3D artists. Blender’s latest update, version 4.3, delivers a new UV unwrapping system. A ...
On exporting a mesh from Blender, either as a direct Blend file or as a glTF/glB, the UVs of a mesh are scrambled. As an example, I have this model (of a basic trampoline) exporting from Blender: The ...