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to help you make better buying decisions and get more from technology. UPDATE 9/22: After some serious backlash, the company says the Unity Personal plan will still be free and games built on it won't ...
After nearly a week of protracted developer anger over a newly announced runtime fee of up to $0.20 per game install, Unity says it will be "making changes" to that policy and will share a further ...
Unity has shot itself in the foot with its latest monetization scheme to charge devs based on how many times users install their game. Image: Iljanaresvara Studio (Shutterstock) Less than a week after ...
After a controversial week for Unity, the game engine developer is walking back (at least partially) its much-derided runtime installation policy. Last Tuesday, the company announced its plan to ...
Game developers are still furious about Unity's planned install fees, but the platform holder is holding fast to its new policy, arguing that "90 percent of [Unity] customers will not be affected by ...
Yesterday, Unity woke up and chose idiocy – at least that’s how developers and the rest of the industry took its announcement of a new install-based royalty fee, where developers would be charged for ...
Unity Technologies will make changes to its wildly unpopular install-based fee policy, the company said Sunday in a post on the platform formerly known as Twitter. The update comes days after Unity ...
It was only a matter of time before Unity offered something in the way of a concession for the controversial install fee it recently unveiled to the horror of game developers. And while the company ...
Update (Sept. 15): A Polygon report cites a statement from San Francisco police stating that the threat to the Unity offices came via social media, from "an employee" working in "an out of state ...