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This is an unfinished toolset for automatically creating terrains within unity. Can be used to generate a terrain. Use a serious of TerrainGenerators such as Perlin noise, perturbation, eroding and ...
Learn how to use Blender tools for creating organic shapes, such as sculpt mode, mesh modeling, curves and surfaces, and grease pencil. Compare them with other software like ZBrush, Maya, or 3ds Max.
Each tutorial will create a specific 3D model, and in the process of creating it, we will get acquainted with the operations in Blender.
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