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Learn how to preserve your zbrush sculpting details when exporting to Blender. Follow these steps to prepare, export, import, apply, and render your models with maps and materials.
Blender tutorial on shaping the leather of the chesterfield and creating leather material Timestamp 00:00​ Introduction 00:11 ...
3. Converting Vertex colors to UV Map and editing your 3D Mesh for lower vertex/poly count in Blender 4. Importing for use in Unity What you need to complete: 1.