SAN FRANCISCO--(BUSINESS WIRE)--Unity (NYSE: U), the world’s leading platform for creating and growing real-time 3D (RT3D) content, unveiled a slate of new AI innovations and platform updates to ...
Developers will be charged a flat rate based on how many times their game is installed, no matter if that install is attached to a sale. Developers will be charged a flat rate based on how many times ...
SAN FRANCISCO--(BUSINESS WIRE)--Unity (NYSE: U), the world’s leading platform for creating and growing games and interactive experiences, today announced that Unity 6, the most stable and best ...
It’s curious to consider how under the radar The Endless Mission has been over the past few months. While people prepare to revel in the creative freedom at the heart of Dreams, The Endless Mission ...
If you were developing a Unity Engine game on Monday, you did so with the general understanding that you wouldn’t be charged additional royalties or fees beyond your subscription to the Unity Editor ...
It's pretty simple on paper. From January 1 2024 any game that is using the Unity Engine will be paying a fee to Unity for every install on a new device. There’s a complex system of tiers and ways to ...
Given Bad Piggies was Rovio's first game using Unity, it made a perfect keynote subject for the Unite Nordic event in Malmo, Sweden. "At Rovio, we think about games as entertainment and about ...
It only took just over a week for Unity to make changes to its brand new Runtime Fee policy, but that's exactly what it has done. Announcing the changes in an open letter published today on the Unity ...
Unity is adding a new charge for every time a game using the Unity Engine is installed, the company announced today. Starting January 1, a Unity Runtime Fee will be charged to any game that has passed ...
Ritwik is a passionate gamer who has a soft spot for JRPGs. He's been writing about all things gaming for six years and counting. There are many engines that developers have used to craft amazing ...
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