Nuacht
The latest update to the Oculus Integration for Unity adds the Quest’s controller-free hand-tracking to the editor.
A video posted by a Vision Pro developer appears to show the current levels of hand-tracking and occlusion performance that Apple’s new headset is capable of. Apple Vision Pro, expected to ...
Unity XR Hands Package “The XR Hands package defines an API that allows you to access hand tracking data from devices that support hand tracking.
Apps for Meta's Quest VR headset now support hand claps, high-fives and other new controller-free gestures.
When implementing and testing Hand Tracking support for Myst in Unreal, we noted some quirks with the tracking stability for certain fingers when they’re occluded by the rest of your hand.
Meta’s Hand Tracking 2.0 is now the default hand tracking technology for Quest apps, according to a Friday blog post. Meta announced in September that it would be deprecating 1.0 in April.
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