Top of the list of new Godot 4.5 features is stencil buffer support. Like the existing depth buffer, a stencil buffer provides a memory buffer that meshes can write to for later comparison, but it ...
Cross-industry adoption continues to grow in games as 18% of leaders use game engines for VR/AR, up from 4% last year.
AppLovin’s attempts to acquire Unity last year turned sour when Unity opted for a merger with rivals ironSource instead. Now, in the ongoing shockwave of Unity's unpopular introduction of a Runtime ...
Action In 15 years of interviewing AAA game developers, I think this is the first time one's straight up told me 'Many people make games for money, but we make money for games' Gaming Industry John ...
Terraria developer Re-Logic has donated $100,000 to open-source engines Godot and FNA, and will continue to sponsor the companies with $1,000 a month. The Indiana-based developer's decision is in ...