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Calling duplicate() on a node from _process is crashing the game under certain circumstances. Specifically, duplicating a node which itself calls queue_free on a non ...
Top of the list of new Godot 4.5 features is stencil buffer support. Like the existing depth buffer, a stencil buffer provides a memory buffer that meshes can write to for later comparison, but it ...
Reload current project after activating the plugin, when a CollisionShape3D node is selected all the tool appear. There will be transform gizmo on the point_array of the shape you just need drag it ...