News
Hosted on MSN
Blender tutorial - Make cartoon cupcake using Geometry Nodes and procedural materials #oe287
#OctopusEffects, #Blender Here is a tutorial for making a cartoon cupcake for Blender 3.2. Use basic operations to create cups and cakes. The part about the star using the procedure in Geometry Nodes.
Summary: In this tutorial I explain how to UV unwrap a mesh, set up an general comicbook shader and animation on twos in Blender 3.3. The intended audience is for creative types who lack much ...
Geometry Nodes is Blender’s node-based procedural geometry system, used extensively for scattering, modeling, and automating complex setups. The initial V-Ray 7 release lacked support for it, forcing ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results