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#OctopusEffects, #Blender Here is a tutorial for making a cartoon cupcake for Blender 3.2. Use basic operations to create cups and cakes. The part about the star using the procedure in Geometry Nodes.
Summary: In this tutorial I explain how to UV unwrap a mesh, set up an general comicbook shader and animation on twos in Blender 3.3. The intended audience is for creative types who lack much ...
Geometry Nodes is Blender’s node-based procedural geometry system, used extensively for scattering, modeling, and automating complex setups. The initial V-Ray 7 release lacked support for it, forcing ...
Our framework provides different computational nodes that reimplement functionalities of geometry nodes in Blender. More exactly, for node types in Blender, we implement corresponding node types with ...