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A new Stellaris dev diary from game director Eladrin digs into the space 4X game’s enemy AI difficulty and considers benchmarks for success.
Successful military operations must now fool both human commanders and the AI that advises them. This creates an opening, two US Army officers said.
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British Army will use AI to strike enemy targets on battlefield ... - MSN
The British Army will rely on AI to detect and strike enemy targets on the battlefield in just two years, the Ministry of Defence has revealed, and could eventually operate without human oversight.
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