In a scary twist that reinforces Valve's distaste of Windows 8, it turns out that the Source engine -- the 3D engine that powers Half Life 2, Left 4 Dead, and Dota 2 -- runs faster on Ubuntu 12.04 and ...
Most of the focus at Nvidia's Games Developers Conference (GDC) event has been focused on DirectX, but a rare three-way presentation between Nvidia, Intel, and AMD has emphasized that Microsoft's API ...
There is some pretty big news out there. AMD recently released mantle, a low level API that eliminates heaps of CPU overhead (draw calls). It now seems that both DirectX and OpenGL will follow that ...
API Performance: Vulkan vs OpenGL vs DirectX12 API Performance: Vulkan vs OpenGL vs DirectX12 With BasemarkGPU we focus on the Windows 10 platform and see what that brings us in performance as we can ...
First person shooter godfather John Carmack has revealed that he now prefers DirectX to OpenGL, saying that 'inertia' is the main reason why id Software has stuck by the cross-platform 3D graphics API ...
There's no reason you can't use both. OpenGL is graphics only whereas DirectX includes APIs for audio (DirectSound), 3d positional sound (DirectSound3D), video playback (DirectShow), network gaming ...
Although ray tracing can add visual realism to top-tier games, it can also maul the performance of otherwise top-tier PCs. It’s been a hurdle for years now, but we’re now one step closer to overcoming ...
Microsoft has announced DirectX Raytracing 1.2 at the GDC conference with claims of "game changing" performance benefits. But the newly revised API looks an awful lot like it has incorporated some key ...
Las Vegas, USA, 8th January 2010: Imagination Technologies, a leading multimedia chip technologies company, announces POWERVR SGX545, the first and only DirectX10.1 capable embedded graphics IP core ...