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This is part two of a series demonstrating how to create an FPS for Android with Unity. This part looks at mobile controls, 3D terrain and moving targets.
In part two of this tutorial we look at adding hazards, multiple platforms, ground detection and much more to create a basic but fun platformer.
The Unity plugin is already available to create cool 3D graphics on Apple devices.
Azure PlayFab recently expanded its Party plugin for Unity. The plugin makes it easier for developers to connect games across all major platforms, including Switch, PS5, iOS, and Android.
Back in March, Unity announced that they’d soon allow developers to deploy Unity-based games to the web without the need for any plugins, thanks to the magic of WebGL.