Nieuws
In part two of this tutorial we look at adding hazards, multiple platforms, ground detection and much more to create a basic but fun platformer.
In the previous two posts in this series (part 1 and part 2), we’ve seen how to create a basic 2D platformer using Unity. So far we have a character who responds to keyboard input and touch ...
Resultaten die mogelijk niet toegankelijk zijn voor u worden momenteel weergegeven.
Niet-toegankelijke resultaten verbergen