Script to map texture (color) from a point cloud onto a corresponding mesh. This script uses nearest triangle and barycentric coordinate mapping to transfer the colors from the point cloud to the mesh ...
Gaussian Splatting can generate extremely high quality 3D representations of a scene. However, to properly view this reconstruction, specialised gaussian renders are required. Furthermore, a lot of 3D ...
Abstract: In this paper, we propose a method to generate a 3D mesh by inpainting a point cloud having defective points. Our method learns to transfer the style of a defect-free point cloud for a ...