Dec. 1—A talk with Mark Galassi, even if it spans a few minutes, is likely to be a sweeping conversation, one that soars way out into the galaxy and plunges deep down into the human psyche. It's a ...
The self-taught chess engine, known as “Giraffe,” was designed by graduate student Matthew Lai. Computers can already squash human opponents at chess by using their great computational speed to ...
Computing, as a science and an industry, has always been intimately connected with games, and with none more so than chess. The quest to build a computer grandmaster has helped bring focus to ...
Lichess is one of the world’s leading gaming websites and among the biggest success stories in open source. Somewhere between ...
Chess grandmaster Garry Kasparov has defeated the first ever computer chess program written more than 60 years ago by the father of computing, Alan Turing. The Russian chess champion played a short ...
“We need $720,000 per year to run Lichess and we get it through donations, averaging about five Euros per person,” says Wait.
AIs have defeated humans at even more computationally difficult games. This is an Inside Science story. A new computer program taught itself superhuman mastery of three classic games -- chess, go and ...
With so much angst about artificial intelligence and the future of work, the recent world chess championship in London offers some hope. It is not that mankind has turned the tables on the march of ...
Chess has captured the imagination of humans for centuries due to its strategic beauty—an objective, board-based testament to the power of mortal intuition. Twenty-five years ago Wednesday, though, ...