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Editor's Note: Embedded Systems Architecture, 2nd Edition, is a practical and technical guide to understanding the components that make up an embedded system’s architecture. Offering detailed ...
For developers, threading is an important issue that impacts game performance. Here's how task scheduling works in Apple Silicon games. Demands on GPU and CPUs are some of the most compute-intensive ...
The purpose of multi-programming is to maximize the CPU utilization through some process running at all times in the CPU. Processes change its state during the time of its execution that may be in one ...
We have already considered the multi-tasking concept – multiple quasi-independent programs apparently running at the same time, under the control of an operating system. Before we look at tasks in ...