ニュース
Mike Rousos's sample repository on hosting .NET has been invaluable in helping me understand and set up the tutorial and repository to build this scripting engine.
One of the defining characteristics of “scripting” languages is they don’t need any boilerplate. The very first line of a file can be the declarations and statements you would normally see ...
Compare the pros and cons of using C# vs Lua for game scripting. Learn the features, benefits, and drawbacks of each language for game development.
A C# library to parse and interpret the data-driven scripting language used in Harmonix games "DTX" is used to refer to the .dta/.dtb/.dtx/.*_dta_* scripting environment that's used in most of ...
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