Unreal-Blender MCP is a unified server for controlling both Blender and Unreal Engine via AI agents using the MCP (Machine Control Protocol) approach. This project extends the blender-mcp framework to ...
Scott Rafferty’s BlenderCollection2Empty script automates the conversion of Blender collections to empties, streamlining the export process to Unreal Engine 5. Transitioning assets from Blender to ...
OpenVAT encodes animated Blender geometry into VATs with normals, PNG/EXR output and real‑time engine support for Unity, Unreal, and Godot. #image_title Luke Stilson, known as sharpened, has released ...
A YouTube video offers a glimpse into the architecture of the Apple TV+ series "Silo" by recreating most of the bunker in a 3D engine. The video, by Eekseye, starts in the virtual confines of Blender, ...