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A proof of concept for a plugin for UNIGINE Editor utilizing Blender Geometry Nodes functionality for procedural geometry. The plugin establishes a live link with Blender used as back-end for mesh ...
Geometry Node: use any Primitive Type or a custom object as an Input Instance Node: Instantiates an object at every vertex point of the Input Translation Node: Scale, Translate or Rotate the Input ...
Blender, an open source integrated 3DCG production tool, released version 4.4 stable on March 18, 2025. It includes revamped animation management with action slots, expanded functionality for geometry ...
If you're ready to start exploring the more advanced workflows and processes in Blender to create intricate 3D models, then Taking Blender to the Next Level is for you. This book focuses on a few ...
Geometry Nodes is Blender’s node-based procedural geometry system, used extensively for scattering, modeling, and automating complex setups. The initial V-Ray 7 release lacked support for it, forcing ...
Blender users can now streamline their workflow with a new 3ds Max-inspired Material Editor, offering features like node-based material creation and one-click shader access. For those who have ever ...