The displacement in Blender's material output shader node only displaces geometry at render time. It would be useful to create a procedural displacement with the node system and use that to displace ...
This is an addon for using ComfyUI in Blender. ComfyUI : It will convert ComfyUI nodes into Blender nodes, letting you use ComfyUI inside Blender without having to switch between programs. Blender : ...
Geometry Nodes is Blender’s node-based procedural geometry system, used extensively for scattering, modeling, and automating complex setups. The initial V-Ray 7 release lacked support for it, forcing ...
Blender add-on “Node-It” simplifies shader workflows with automated organization, color coding, and labeling tools. Designed to save time and frustration. Node-It’s core function is its ability to ...
Blender, an open source integrated 3DCG production tool, released version 4.4 stable on March 18, 2025. It includes revamped animation management with action slots, expanded functionality for geometry ...
If you're ready to start exploring the more advanced workflows and processes in Blender to create intricate 3D models, then Taking Blender to the Next Level is for you. This book focuses on a few ...
Blender tutorial on Proximity effect in Geometry Nodes. Step-by-step guide, explaining each node and related parameters. Explain how to think for the end result. Instructions only have text, no voice.
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