Moves the UVs of selected faces by a given amount of pixels. Automatically finds the most suitable quad of each selected uv island, makes it perfectly even and preforms a 'Follow Active Quads' ...
Zen UV 5.0 introduces the Touch Tool, Auto Unwrap, Zen Sync, and full support for Blender 4.4, enhancing UV mapping workflows. Hold onto your UV islands, folks! The latest major update to Sergey ...
UV mapping is indispensable in 3D modeling, enriching digital creations with realism and visual allure. Essentially, it translates 3D surfaces onto a 2D plane, facilitating precise texture application ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results