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This project aims to provide very basic bitmap image manipulation features and BMP file I/O to Ada programs. It's based on the bitmap handling capabilities of the Ada Drivers Library project.
This is not a valid bitmap file, or its format is not currently supported. However, the same files can be opened using apps like GIMP, Photoshop, Paint 3D, IrfanView, Paint.net, etc.
This header file can then be used with some simple code in the Wii U to display an image on the screen. This tool was quickly developed to support some Wii U Homebrew simple games development. It ...