Nuacht

This Arduino code connects to a Wi-Fi network, fetches a webpage, and performs actions based on the content of the webpage. It uses the WiFi.h and HTTPClient.h libraries to establish a Wi-Fi ...
Of course, it has other issues that httpclient 1.2 solves. httpclient 1.2 works fine if the object is constructed outside the function, no matter if the function has a String parameter or not.