News

Natalya Tatarchuk and Veselin Efremov explain how they made Unity's latest cinematic, the human-focused 'Enemies'.
A new paper authored by researchers from Disney Research and several universities describes a new approach to procedural speech animation based on deep learning. The system samples audio ...
Disney Television Animation used Unity Technologies' gaming expertise to develop a series of Big Hero 6 animated shorts, and the finished product looks awesome.
Video games engine provider Unity announced earlier today the introduction of two new machine-learning platforms, one of which in particular has developers and artists asking questions of the ...
Based on The Heretic, Unity created its Enemies tech demo to show the team's advancements in creating digital humans in real-time to GDC attendees. Highlighting elements such ...
Unity empowers anyone, regardless of skill level and industry, to create 3D visual content using world-class technology, operate using resources that maximize ease-of-use, and monetize, so that ...
It utilizes two of Unity's latest features, Timeline and Cinemachine, to take your game a step further with the addition of animation tracks to tell your story.