Nuacht

Summary: In this tutorial I explain how to UV unwrap a mesh, set up an general comicbook shader and animation on twos in Blender 3.3. The intended audience is for creative types who lack much ...
Use Geometry Nodes to create particles, use node shader to partially cover the object and Use Modifier to create chaos of ...
Image of Blender F-Curve containing key frames with unique left and right tangents and Bezier, constant or linear interpolation types. Resulting curve produced by exporting above F-Curve as CHR0 node ...
Learn how to use Rigify, Auto-Rig Pro, Duik Bassel, Animation Nodes, and more to rig and animate characters in Blender for motion design.
Blender 4.3 introduces light linking, a Metallic BSDF node, F82 Tint, enhanced compositing features, and updates for geometry nodes and simulations.
Geometry Nodes is Blender’s node-based procedural geometry system, used extensively for scattering, modeling, and automating complex setups. The initial V-Ray 7 release lacked support for it, forcing ...
Blender 4.0 represents a major leap for the free 3D animation software, offering a host of new features and updates that promise to enhance the user experience and offer more creative freedom.
Learn how to enhance your 3D character animations with the best tools and plugins for rigging, motion capture, animation layers, facial animation, and rendering in Maya and Blender.