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This repo contains code for a fluid simulation pipeline implemented in Compute shaders. The code has been tested on Unity 2019.1.14f1 Windows DX11, with the Legacy renderer. You can read the full ...
Welcome to the repository for my Bachelor in Computer Science Studies, where I'll be developing a simple 2D fluid simulator. Inspired by the principles taught in the Computer Graphics offered by the ...
Google today announced new developer tools specifically for building mobile games. The company has launched a new 2D physics library called LiquidFun, a Google Play games plugin for Unity which works ...
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