Assuming you have both your target and source armature in the scene, and have them aligned and scaled to match each other. Select your target armature and open the add-on panel on the right side of ...
Summary: In this tutorial I explain how to UV unwrap a mesh, set up an general comicbook shader and animation on twos in Blender 3.3. The intended audience is for creative types who lack much ...
Blender 4.3 introduces light linking, a Metallic BSDF node, F82 Tint, enhanced compositing features, and updates for geometry nodes and simulations. Blender 4.3 brings an array of updates across its ...