colors = [(1.0, 0.0, 0.0), (0.0, 1.0, 0.0), (0.0, 0.0, 1.0), (1.0, 1.0, 0.0), (1.0, 0.0, 1.0), (0.0, 1.0, 1.0)] ...
Add [example5.cpp] - using OpenGL ES 3.1 to draw a texture cube. Note: This repository contains an improved port of the original NanoGUI. The most visible change to developers is that it no longer ...