This project was built by following the LearnOpenGL tutorial by Joey de Vries. It provided invaluable guidance on setting up an OpenGL environment and implementing core game mechanics, shaders, and ...
- 3 types of **lights**: directional light, point light, spot light. - Textures loading with **FreeImage v3.17**. - Models loading with **Assimp v4.0.0**: `.3ds`, `.obj` files with multiple meshes and ...
Ok guys, I am in a real bind here. I have a rather strict date on finishing this OpenGL app I started a while back. It is time for me to put some 3D character models in the game, but I have run into a ...
If you plan to use C++ for the course, then you can pretty much follow the instructions in the book and slides. The source code from the book can be obtained here and the files needed to use glut ...
This item does not appear to have any files that can be experienced on Archive.org. Please download files in this item to interact with them on your computer. First ...
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