So I'm taking a computer graphics course in openGL right now, and for the first lab we are to among other things implement three line drawing routines. First off a normal DDA algorithm, that's easy..
This repository contains multiple games of OpenGL that are built in Python focusing on user engagement and graphical representation and midpoint line, circle algorithms.
Visualizes a city skyline that changes with the time of day using custom line and circle algorithms in OpenGL (PyOpenGL).