Generating a string of random numbers is easy. The hard part is proving that they’re random. As Dilbert creator Scott Adams once pointed out, “that’s the problem with randomness: you can never be sure ...
NIST (the National Institute of Standards and Technology, an agency of the U.S. Department of Commerce, has formally removed Dual_EC_DRBG from its draft guidance on random number generators. This is ...
To simulate chance occurrences, a computer can’t literally toss a coin or roll a die. Instead, it relies on special numerical recipes for generating strings of shuffled digits that pass for random ...
Randomness can be a Good Thing. If your system generates truly random numbers, it can avoid and withstand network packet collisions just one of many applications. Here's what you need to know about ...