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MonoBehaviours are Unity's base classes that are used by scripts to attach to a GameObject (a container) within the Unity Editor. VSTU allows for cross-platform game development with the Unity gaming ...
The game development platform has native integration with Visual Studio 2015 Community Edition, which allows option to install it as the default IDE.
“With this extension, Visual Studio Code becomes a great companion application to Unity where you can write and debug your Unity games.
It’s long been a pain point when developing a Unity game: having to use MonoDevelop as the IDE. Originally I never thought it was that bad, but after using Unity VS with Visual Studio on my ...
Microsoft today announced that it has acquired SyntaxTree, the France-based company behind UnityVS, a popular Visual Studio plugin for developers that use the cross-platform Unity framework to ...
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